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Android App Development at ScholarsPro





 
#703, 30th Main, 1st Phase, 2nd Stage,
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750

About The Course:-

Android is a software compilation for mobile devices that includes an operating system, middleware and key applications. This course introduces you to the design and implementation of Android applications for mobile devices. Assuming the basic knowledge of Java Learner will learn skills for creating and deploying Android applications, with particular emphasis on software engineering topics including software architecture, software process, usability, and deployment.

Pre-requisites for this training

Moderate knowledge on OOPS and Java is essential.

Course Objectives:-

This course is designed for providing essential skills and experiences to the students in developing applications on mobile platform. The hands-on training is effective for beginners and experienced developers for practical Android Code Application.

After completing the course you will be able to:
• Build and deploy your own Android application.
• Understand the operation of the application, application lifecycle, configuration files, intents, and activities.
• Get a better understanding of the UI – components, layouts, event handling, and screen orientation.
• Develop a working knowledge of the custom UI elements and positioning.
• Gain an in-depth understanding of broadcast receivers and services.
• Understand the networking capabilities such as JAVA Sockets, JAVA XML and JSON are taught.

Introduction

Overview of Android and Android SDK
Android Features
Android Architecture
Applications
Application Framework
Libraries
System C library
Media Libraries
Surface Manager
LibWebCore
SGL
3D libraries
FreeType
SQLite

Android Runtime Developement
Developing for Android
First Android application
Using Eclipse
Running and Debugging
Developing for mobile devices

Android Developement Tools
Hierarchy Viewer
DDMS and log results
DDMS and simulating calls
DDMS and file upload/ download
DDMS and screenshots
Making and using SD card images
Structure of Android application
Creating new Android application
Creating activities

Activities Life Cycle
Hierarchy Viewer
DDMS and log results
DDMS and simulating calls
DDMS and file upload/ download
DDMS and screenshots
Making and using SD card images
Structure of Android application
Creating new Android application
Creating activities

Activities Life Cycle
Programming in the mobile environment
Activity lifecycle phases
Example application

User Interface
Building a User Interface
Overview of Android ‘s view structure
Android built –in layout
Android built in Views
Event Handling
Using basic Widget
Labels
Button
Images
Radio and Check buttons
Working and Using Containers
Concepts and Properties
Using Menus
Using Pop –up messages

Android User Interface Design
XML versus Java UI
Dips and sps
Views and layouts
Common UI components
Handling user events

Advanced User Interface
Selection components
Adapters
Complex UI components
Building UI for performance
Menus and Dialogs
Graphics & animations
Working with Intents and pending Intents
Adapters
Using Internet Resources
Introducing Dialogs
Creating an Earthquake Viewer

Working with Threads
Working with Threads
Getting through the Handlers
Messages
Runnables
Running in place
Utilities
Design issues

Broadcast recievers
What are Broadcast Receivers
Implementing broadcast receiver
System broadcasts and how to use them
Adopters
File systems
File saving
Persistent storage in Android
Android databases
Storing and retrieving data
Content provider Classes
Saving and Loading Files
Including static files as Resources
File management tools
Maps and Geo coder
Working with location providers
Background threads
Introducing Taost
Alarms, Notifications

Working with telephones
Interacting with phones
Accessing telephony information
Working with SMS, MMS
Incoming and outgoing call monitoring

Working with Networking and web services
An overview of networking
Checking the network status
Communicating with a server socket
Working with HTTP
Web Services

Working with Bluetooth and WIFI
Controlling local Bluetooth device
Discovering and bonding with Bluetooth devices
Managing Bluetooth connections
Communicating with Bluetooth

Working with Multimedia
Introduction to multimedia and OpenCORE
Playing audio
Playing video
Capturing media

Intent Filters
Role of filters
Intent-matching rules
Filters in your manifest

Networking Overview in Networking
Connectivity Manager
Mobile Data State Tracker and Wifi Manager
Interaction with Http Url Connection and Web View Client
Telephony framework
Handling Display
Graphics and Multimedia
Resolution and orientation handling
Resolution options – HVGA, SVGA, WVGA
Resolution and orientation aware Apps Include usage of remote layouts
Android Drawable and Nine patch Drawable
OpenGLES – Overview and usage
Application Framework for Graphics and Multimedia
Introduction to Audio Flinger
ALSA

Sensors
How Sensors work
Listening to Sensor readings
Best practices for performance

Wifi
Monitoring and managing Internet connectivity
Managing active connections
Managing WiFi

Telephony
Making calls
Monitoring data connectivity and activity
Accessing phone properties and status
Controlling the phone

Camera
Taking pictures
Rendering previews
Video Capturing

Bluetooth
Controlling local Bluetooth device
Discovering and bonding with Bluetooth devices
Managing Bluetooth connections
Communicating with Bluetooth

TTS(Text to Speech Converter)
TTS Basics
Convert Text to speech

Project Implementation & Real Hands on with Live Project
Restful web service with Spring REST
Android App(Bio-Metric & e-Attendance System)

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Start-End Dates: Contact Institute
Instructional Level: Appropriate for All
Certification
Quizzes
Live Projects
Doubt Clearing Sessions
Reading Material
EMI Option
Online Support
Post completion course access
Practice Exams
Placement assistance
Refund Policy
Post completion support

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